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	<id>https://plataformaelectronicacr.com/Lost/index.php?action=history&amp;feed=atom&amp;title=Gear_protection_against_Ooze</id>
	<title>Gear protection against Ooze - Revision history</title>
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	<updated>2026-05-03T16:44:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://plataformaelectronicacr.com/Lost/index.php?title=Gear_protection_against_Ooze&amp;diff=153&amp;oldid=prev</id>
		<title>45.239.67.105: Created page with &quot;Level: Cleric 10, Components: V, S Casting Time: 1 quickened action Range: 20-ft radius (allies only) Target: Worn equipment Duration: 1 hour/level (D) for an object   This spells protects all gear worn by caster and their allies in a 20-ft radius against ooze abilities that would damage or destroy worn objects.   An object can remain inside an ooze for up to 1d6 + 4 rounds (rolled when casting is completed) before it starts being affected by the ooze&#039;s abilities as norm...&quot;</title>
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		<updated>2023-09-06T04:30:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Level: Cleric 10, Components: V, S Casting Time: 1 quickened action Range: 20-ft radius (allies only) Target: Worn equipment Duration: 1 hour/level (D) for an object   This spells protects all gear worn by caster and their allies in a 20-ft radius against ooze abilities that would damage or destroy worn objects.   An object can remain inside an ooze for up to 1d6 + 4 rounds (rolled when casting is completed) before it starts being affected by the ooze&amp;#039;s abilities as norm...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Level: Cleric 10,&lt;br /&gt;
Components: V, S&lt;br /&gt;
Casting Time: 1 quickened action&lt;br /&gt;
Range: 20-ft radius (allies only)&lt;br /&gt;
Target: Worn equipment&lt;br /&gt;
Duration: 1 hour/level (D) for an object&lt;br /&gt;
 &lt;br /&gt;
This spells protects all gear worn by caster and their allies in a 20-ft radius against ooze abilities that would damage or destroy worn objects.&lt;br /&gt;
 &lt;br /&gt;
An object can remain inside an ooze for up to 1d6 + 4 rounds (rolled when casting is completed) before it starts being affected by the ooze&amp;#039;s abilities as normal.&lt;br /&gt;
&lt;br /&gt;
Caster takes 56d6 damage upon casting this spell.&lt;/div&gt;</summary>
		<author><name>45.239.67.105</name></author>
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